Call signature
(1) (since C++20) (2) (since C++20)Constructs a heap with respect to comp and proj from the elements in the specified range.
1) The specified range is [
first,
last)
.
2) The specified range is r.
The function-like entities described on this page are algorithm function objects (informally known as niebloids), that is:
range
of elements to modify comp - comparator to apply to the projected elements proj - projection to apply to the elements [edit] Return value
1) last
[edit] ComplexityAt most \(\scriptsize 3\cdot N\)3·N applications of comp and \(\scriptsize 6\cdot N\)6·N applications of proj, where \(\scriptsize N \)N is:
[edit] Example#include <algorithm> #include <cmath> #include <functional> #include <iostream> #include <vector> void out(const auto& what, int n = 1) { while (n-- > 0) std::cout << what; } void print(auto rem, const auto& v) { out(rem); for (auto e : v) out(e), out(' '); out('\n'); } void draw_heap(const auto& v) { auto bails = [](int n, int w) { auto b = [](int w) { out("â"), out("â", w), out("â´"), out("â", w), out("â"); }; if (!(n /= 2)) return; for (out(' ', w); n-- > 0;) b(w), out(' ', w + w + 1); out('\n'); }; auto data = [](int n, int w, auto& first, auto last) { for (out(' ', w); n-- > 0 && first != last; ++first) out(*first), out(' ', w + w + 1); out('\n'); }; auto tier = [&](int t, int m, auto& first, auto last) { const int n{1 << t}; const int w{(1 << (m - t - 1)) - 1}; bails(n, w), data(n, w, first, last); }; const int m{static_cast<int>(std::ceil(std::log2(1 + v.size())))}; auto first{v.cbegin()}; for (int i{}; i != m; ++i) tier(i, m, first, v.cend()); } int main() { std::vector h{1, 6, 1, 8, 0, 3, 3, 9, 8, 8, 7, 4, 9, 8, 9}; print("source: ", h); std::ranges::make_heap(h); print("\n" "max-heap: ", h); draw_heap(h); std::ranges::make_heap(h, std::greater{}); print("\n" "min-heap: ", h); draw_heap(h); }
Output:
source: 1 6 1 8 0 3 3 9 8 8 7 4 9 8 9 max-heap: 9 8 9 8 8 4 9 6 1 0 7 1 3 8 3 9 âââââ´ââââ 8 9 âââ´ââ âââ´ââ 8 8 4 9 ââ´â ââ´â ââ´â ââ´â 6 1 0 7 1 3 8 3 min-heap: 0 1 1 8 6 3 3 9 8 8 7 4 9 8 9 0 âââââ´ââââ 1 1 âââ´ââ âââ´ââ 8 6 3 3 ââ´â ââ´â ââ´â ââ´â 9 8 8 7 4 9 8 9[edit] See also
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