The concept indirect_unary_predicate
specifies requirements for algorithms that call unary predicates as their arguments. The key difference between this concept and std::predicate is that it is applied to the type that I
references, rather than I
itself.
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR Applied to Behavior as published Correct behavior P2609R3 C++20 one of the requirements was defined in terms of std::iter_value_t<I>&indirect_unary_predicate
required F& to satisfy predicate
with
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