#define frexp( arg, exp )
(4) (since C99)1-3) Decomposes given floating-point value x
into a normalized fraction and an integral power of two.
4) Type-generic macro: If arg has type long double, frexpl
is called. Otherwise, if arg has integer type or the type double, frexp
is called. Otherwise, frexpf
is called, respectively.
If arg
is zero, returns zero and stores zero in *exp
.
Otherwise (if arg
is not zero), if no errors occur, returns the value x
in the range (-1;-0.5], [0.5; 1)
and stores an integer value in *exp such that x×2(*exp)
=arg.
If the value to be stored in *exp
is outside the range of int, the behavior is unspecified.
If arg
is not a floating-point number, the behavior is unspecified.
This function is not subject to any errors specified in math_errhandling
.
If the implementation supports IEEE floating-point arithmetic (IEC 60559),
arg
is ±0, it is returned, unmodified, and 0
is stored in *exp.arg
is 屉, it is returned, and an unspecified value is stored in *exp.arg
is NaN, NaN is returned, and an unspecified value is stored in *exp.On a binary system (where FLT_RADIX is 2), frexp
may be implemented as
{ *exp = (value == 0) ? 0 : (int)(1 + logb(value)); return scalbn(value, -(*exp)); }
The function frexp
, together with its dual, ldexp, can be used to manipulate the representation of a floating-point number without direct bit manipulations.
#include <float.h> #include <math.h> #include <stdio.h> int main(void) { double f = 123.45; printf("Given the number %.2f or %a in hex,\n", f, f); double f3; double f2 = modf(f, &f3); printf("modf() makes %.0f + %.2f\n", f3, f2); int i; f2 = frexp(f, &i); printf("frexp() makes %f * 2^%d\n", f2, i); i = ilogb(f); printf("logb()/ilogb() make %f * %d^%d\n", f/scalbn(1.0, i), FLT_RADIX, i); }
Possible output:
Given the number 123.45 or 0x1.edccccccccccdp+6 in hex, modf() makes 123 + 0.45 frexp() makes 0.964453 * 2^7 logb()/ilogb() make 1.92891 * 2^6[edit] References
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