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Showing content from https://en.cppreference.com/w/cpp/language/../algorithm/../../cpp/../c/numeric/fenv/feround.html below:

fegetround, fesetround - cppreference.com

int fesetround( int round ); (1) (since C99)

int fegetround();

(2) (since C99)

1) Attempts to establish the floating-point rounding direction equal to the argument round, which is expected to be one of the floating-point rounding macros.

2) Returns the value of the floating-point rounding macro that corresponds to the current rounding direction.

[edit] Parameters [edit] Return value

1) ​0​ on success, non-zero otherwise.

2) the floating-point rounding macro describing the current rounding direction or a negative value if the direction cannot be determined.

[edit] Notes

The current rounding mode, reflecting the effects of the most recent fesetround, can also be queried with FLT_ROUNDS.

[edit] Example
#include <fenv.h>
#include <math.h>
#include <stdio.h>
 
// #pragma STDC FENV_ACCESS ON
 
void show_fe_current_rounding_direction(void)
{
    printf("current rounding direction:  ");
    switch (fegetround())
    {
           case FE_TONEAREST:  printf ("FE_TONEAREST");  break;
           case FE_DOWNWARD:   printf ("FE_DOWNWARD");   break;
           case FE_UPWARD:     printf ("FE_UPWARD");     break;
           case FE_TOWARDZERO: printf ("FE_TOWARDZERO"); break;
           default:            printf ("unknown");
    };
    printf("\n");
}
 
int main(void)
{
    /* Default rounding direction */
    show_fe_current_rounding_direction();
    printf("+11.5 -> %+4.1f\n", rint(+11.5)); /* midway between two integers */
    printf("+12.5 -> %+4.1f\n", rint(+12.5)); /* midway between two integers */
 
    /* Save current rounding direction. */
    int curr_direction = fegetround();
 
    /* Temporarily change current rounding direction. */
    fesetround(FE_DOWNWARD);
    show_fe_current_rounding_direction();
    printf("+11.5 -> %+4.1f\n", rint(+11.5));
    printf("+12.5 -> %+4.1f\n", rint(+12.5));
 
    /* Restore default rounding direction. */
    fesetround(curr_direction);
    show_fe_current_rounding_direction();
 
    return 0;
}

Possible output:

current rounding direction:  FE_TONEAREST
+11.5 -> +12.0
+12.5 -> +12.0
current rounding direction:  FE_DOWNWARD
+11.5 -> +11.0
+12.5 -> +12.0
current rounding direction:  FE_TONEAREST
[edit] References
[edit] See also

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