int fegetround();
(2) (since C99)1) Attempts to establish the floating-point rounding direction equal to the argument round, which is expected to be one of the floating-point rounding macros.
2) Returns the value of the floating-point rounding macro that corresponds to the current rounding direction.
[edit] Parameters [edit] Return value1) â0â on success, non-zero otherwise.
2) the floating-point rounding macro describing the current rounding direction or a negative value if the direction cannot be determined.
[edit] NotesThe current rounding mode, reflecting the effects of the most recent fesetround
, can also be queried with FLT_ROUNDS.
#include <fenv.h> #include <math.h> #include <stdio.h> // #pragma STDC FENV_ACCESS ON void show_fe_current_rounding_direction(void) { printf("current rounding direction: "); switch (fegetround()) { case FE_TONEAREST: printf ("FE_TONEAREST"); break; case FE_DOWNWARD: printf ("FE_DOWNWARD"); break; case FE_UPWARD: printf ("FE_UPWARD"); break; case FE_TOWARDZERO: printf ("FE_TOWARDZERO"); break; default: printf ("unknown"); }; printf("\n"); } int main(void) { /* Default rounding direction */ show_fe_current_rounding_direction(); printf("+11.5 -> %+4.1f\n", rint(+11.5)); /* midway between two integers */ printf("+12.5 -> %+4.1f\n", rint(+12.5)); /* midway between two integers */ /* Save current rounding direction. */ int curr_direction = fegetround(); /* Temporarily change current rounding direction. */ fesetround(FE_DOWNWARD); show_fe_current_rounding_direction(); printf("+11.5 -> %+4.1f\n", rint(+11.5)); printf("+12.5 -> %+4.1f\n", rint(+12.5)); /* Restore default rounding direction. */ fesetround(curr_direction); show_fe_current_rounding_direction(); return 0; }
Possible output:
current rounding direction: FE_TONEAREST +11.5 -> +12.0 +12.5 -> +12.0 current rounding direction: FE_DOWNWARD +11.5 -> +11.0 +12.5 -> +12.0 current rounding direction: FE_TONEAREST[edit] References
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