double cos ( double num );
/*floating-point-type*/
cos ( /*floating-point-type*/ num );
float cosf( float num );
(2) (since C++11)long double cosl( long double num );
(3) (since C++11)constexpr /*deduced-simd-t*/<V>
template< class Integer >
double cos ( Integer num );
1-3) Computes the cosine of num (measured in radians). The library provides overloads of std::cos
for all cv-unqualified floating-point types as the type of the parameter.(since C++23)
A) Additional overloads are provided for all integer types, which are treated as double.
(since C++11) [edit] Parameters num - floating-point or integer value representing angle in radians [edit] Return valueIf no errors occur, the cosine of num (cos(num)) in the range [
-1.0,
+1.0]
, is returned.
The result may have little or no significance if the magnitude of num is large.
(until C++11)If a domain error occurs, an implementation-defined value is returned (NaN where supported).
If a range error occurs due to underflow, the correct result (after rounding) is returned.
[edit] Error handlingErrors are reported as specified in math_errhandling.
If the implementation supports IEEE floating-point arithmetic (IEC 60559),
The case where the argument is infinite is not specified to be a domain error in C, but it is defined as a domain error in POSIX.
The additional overloads are not required to be provided exactly as (A). They only need to be sufficient to ensure that for their argument num of integer type, std::cos(num) has the same effect as std::cos(static_cast<double>(num)).
[edit] Example#include <cerrno> #include <cfenv> #include <cmath> #include <iomanip> #include <iostream> #include <numbers> // #pragma STDC FENV_ACCESS ON constexpr double pi = std::numbers::pi; // or std::acos(-1) before C++20 constexpr double your_cos(double x) { double cos{1}, pow{x}; for (auto fac{1ull}, n{1ull}; n != 19; fac *= ++n, pow *= x) if ((n & 1) == 0) cos += (n & 2 ? -pow : pow) / fac; return cos; } int main() { std::cout << std::setprecision(10) << std::showpos << "Typical usage:\n" << "std::cos(pi/3) = " << std::cos(pi / 3) << '\n' << "your cos(pi/3) = " << your_cos(pi / 3) << '\n' << "std::cos(pi/2) = " << std::cos(pi / 2) << '\n' << "your cos(pi/2) = " << your_cos(pi / 2) << '\n' << "std::cos(-3*pi/4) = " << std::cos(-3 * pi / 4) << '\n' << "your cos(-3*pi/4) = " << your_cos(-3 * pi / 4) << '\n' << "Special values:\n" << "std::cos(+0) = " << std::cos(0.0) << '\n' << "std::cos(-0) = " << std::cos(-0.0) << '\n'; // error handling std::feclearexcept(FE_ALL_EXCEPT); std::cout << "cos(INFINITY) = " << std::cos(INFINITY) << '\n'; if (std::fetestexcept(FE_INVALID)) std::cout << " FE_INVALID raised\n"; }
Possible output:
Typical usage: std::cos(pi/3) = +0.5 your cos(pi/3) = +0.5 std::cos(pi/2) = +6.123233996e-17 your cos(pi/2) = -3.373452105e-15 std::cos(-3*pi/4) = -0.7071067812 your cos(-3*pi/4) = -0.7071067812 Special values: std::cos(+0) = +1 std::cos(-0) = +1 cos(INFINITY) = -nan FE_INVALID raised[edit] See also
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