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Showing content from https://en.cppreference.com/w/cpp/algorithm/../ranges/../numeric/complex/acos.html below:

std::acos(std::complex) - cppreference.com

template< class T >
complex<T> acos( const complex<T>& z );

(since C++11)

Computes complex arc cosine of a complex value z. Branch cuts exist outside the interval [−1, +1] along the real axis.

[edit] Parameters [edit] Return value

If no errors occur, complex arc cosine of z is returned, in the range of a strip unbounded along the imaginary axis and in the interval [0, +π] along the real axis.

[edit] Error handling and special values

Errors are reported consistent with math_errhandling.

If the implementation supports IEEE floating-point arithmetic,

[edit] Notes

Inverse cosine (or arc cosine) is a multivalued function and requires a branch cut on the complex plane. The branch cut is conventionally placed at the line segments (-∞,-1) and (1,∞) of the real axis.

The mathematical definition of the principal value of arc cosine is

acos z = π + iln(iz + √1-z2
)

.

For any z, acos(z) = π - acos(-z).

[edit] Example

Output:

acos(-2.000000,0.000000) = (3.141593,-1.316958)
acos(-2.000000,-0.000000) (the other side of the cut) = (3.141593,1.316958)
cos(pi - acos(-2.000000,-0.000000)) = (2.000000,0.000000)
[edit] See also

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