The regular
concept specifies that a type is regular, that is, it is copyable, default constructible, and equality comparable. It is satisfied by types that behave similarly to built-in types like int, and that are comparable with ==
.
#include <concepts> #include <iostream> template<std::regular T> struct Single { T value; friend bool operator==(const Single&, const Single&) = default; }; int main() { Single<int> myInt1{4}; Single<int> myInt2; myInt2 = myInt1; if (myInt1 == myInt2) std::cout << "Equal\n"; std::cout << myInt1.value << ' ' << myInt2.value << '\n'; }
Output:
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