A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://en.cppreference.com/w/cpp/algorithm/../ranges/../atomic/atomic_thread_fence.html below:

std::atomic_thread_fence - cppreference.com

(since C++11)

Establishes memory synchronization ordering of non-atomic and relaxed atomic accesses, as instructed by order, without an associated atomic operation. Note however, that at least one atomic operation is required to set up the synchronization, as described below.

[edit] Fence-atomic synchronization

A release fence F in thread A synchronizes-with atomic acquire operation Y in thread B, if

In this case, all non-atomic and relaxed atomic stores that are sequenced-before F in thread A will happen-before all non-atomic and relaxed atomic loads from the same locations made in thread B after Y.

[edit] Atomic-fence synchronization

An atomic release operation X in thread A synchronizes-with an acquire fence F in thread B, if

In this case, all non-atomic and relaxed atomic stores that are sequenced-before X in thread A will happen-before all non-atomic and relaxed atomic loads from the same locations made in thread B after F.

[edit] Fence-fence synchronization

A release fence FA in thread A synchronizes-with an acquire fence FB in thread B, if

In this case, all non-atomic and relaxed atomic stores that are sequenced-before FA in thread A will happen-before all non-atomic and relaxed atomic loads from the same locations made in thread B after FB.

Depending on the value of the order parameter, the effects of this call are:

[edit] Parameters order - the memory ordering executed by this fence [edit] Notes

On x86 (including x86-64), atomic_thread_fence functions issue no CPU instructions and only affect compile-time code motion, except for std::atomic_thread_fence(std::memory_order_seq_cst).

atomic_thread_fence imposes stronger synchronization constraints than an atomic store operation with the same std::memory_order. While an atomic store-release operation prevents all preceding reads and writes from moving past the store-release, an atomic_thread_fence with std::memory_order_release ordering prevents all preceding reads and writes from moving past all subsequent stores.

Fence-fence synchronization can be used to add synchronization to a sequence of several relaxed atomic operations, for example:

// Global
std::string computation(int);
void print(std::string);
 
std::atomic<int> arr[3] = {-1, -1, -1};
std::string data[1000]; //non-atomic data
 
// Thread A, compute 3 values.
void ThreadA(int v0, int v1, int v2)
{
//  assert(0 <= v0, v1, v2 < 1000);
    data[v0] = computation(v0);
    data[v1] = computation(v1);
    data[v2] = computation(v2);
    std::atomic_thread_fence(std::memory_order_release);
    std::atomic_store_explicit(&arr[0], v0, std::memory_order_relaxed);
    std::atomic_store_explicit(&arr[1], v1, std::memory_order_relaxed);
    std::atomic_store_explicit(&arr[2], v2, std::memory_order_relaxed);
}
 
// Thread B, prints between 0 and 3 values already computed.
void ThreadB()
{
    int v0 = std::atomic_load_explicit(&arr[0], std::memory_order_relaxed);
    int v1 = std::atomic_load_explicit(&arr[1], std::memory_order_relaxed);
    int v2 = std::atomic_load_explicit(&arr[2], std::memory_order_relaxed);
    std::atomic_thread_fence(std::memory_order_acquire);
//  v0, v1, v2 might turn out to be -1, some or all of them.
//  Otherwise it is safe to read the non-atomic data because of the fences:
    if (v0 != -1)
        print(data[v0]);
    if (v1 != -1)
        print(data[v1]);
    if (v2 != -1)
        print(data[v2]);
}
[edit] Example

Scan an array of mailboxes, and process only the ones intended for us, without unnecessary synchronization. This example uses atomic-fence synchronization.

const int num_mailboxes = 32;
std::atomic<int> mailbox_receiver[num_mailboxes];
std::string mailbox_data[num_mailboxes];
 
// The writer threads update non-atomic shared data 
// and then update mailbox_receiver[i] as follows:
mailbox_data[i] = ...;
std::atomic_store_explicit(&mailbox_receiver[i], receiver_id, std::memory_order_release);
 
// Reader thread needs to check all mailbox[i], but only needs to sync with one.
for (int i = 0; i < num_mailboxes; ++i)
    if (std::atomic_load_explicit(&mailbox_receiver[i],
        std::memory_order_relaxed) == my_id)
    {
        // synchronize with just one writer
        std::atomic_thread_fence(std::memory_order_acquire);
        // guaranteed to observe everything done in the writer thread
        // before the atomic_store_explicit()
        do_work(mailbox_data[i]);
    }
[edit] See also

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4