Loads the execution context env
saved by a previous call to setjmp. This function does not return. Control is transferred to the call site of the macro setjmp that set up env
. That setjmp then returns the value, passed as the status
.
If the function that called setjmp has exited (whether by return or by a different longjmp
higher up the stack), the behavior is undefined. In other words, only long jumps up the call stack are allowed.
Jumping across threads (if the function that called setjmp
was executed by another thread) is also undefined behavior.
If when setjmp was called, a VLA or another variably-modified type variable was in scope and control left that scope, longjmp
to that setjmp
invokes undefined behavior even if control remained within the function.
On the way up the stack, longjmp
does not deallocate any VLAs, memory leaks may occur if their lifetimes are terminated in this way:
void g(int n) { int a[n]; // a may remain allocated h(n); // does not return } void h(int n) { int b[n]; // b may remain allocated longjmp(buf, 2); // might cause a memory leak for h's b and g's a }(since C99) [edit] Parameters env - variable referring to the execution state of the program saved by setjmp status - the value to return from setjmp. If it is equal to â0â, 1 is used instead [edit] Return value
(none)
[edit] Noteslongjmp
is intended for handling unexpected error conditions where the function cannot return meaningfully. This is similar to exception handling in other programming languages.
#include <stdio.h> #include <setjmp.h> #include <stdnoreturn.h> jmp_buf my_jump_buffer; noreturn void foo(int status) { printf("foo(%d) called\n", status); longjmp(my_jump_buffer, status + 1); // will return status+1 out of setjmp } int main(void) { volatile int count = 0; // modified local vars in setjmp scope must be volatile if (setjmp(my_jump_buffer) != 5) // compare against constant in an if foo(++count); }
Output:
foo(1) called foo(2) called foo(3) called foo(4) called[edit] References
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