A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://en.cppreference.com/w/cpp/algorithm/../../cpp/../c/symbol_index/../numeric/math/isinf.html below:

isinf - cppreference.com

#define isinf(arg) /* implementation defined */

(since C99)

Determines if the given floating-point number arg is positive or negative infinity. The macro returns an integral value.

FLT_EVAL_METHOD is ignored: even if the argument is evaluated with more range and precision than its type, it is first converted to its semantic type, and the classification is based on that.

[edit] Parameters arg - floating-point value [edit] Return value

Nonzero integral value if arg has an infinite value, ​0​ otherwise.

[edit] Example
#include <stdio.h>
#include <math.h>
#include <float.h>
 
int main(void)
{
    printf("isinf(NAN)         = %d\n", isinf(NAN));
    printf("isinf(INFINITY)    = %d\n", isinf(INFINITY));
    printf("isinf(0.0)         = %d\n", isinf(0.0));
    printf("isinf(DBL_MIN/2.0) = %d\n", isinf(DBL_MIN/2.0));
    printf("isinf(1.0)         = %d\n", isinf(1.0));
    printf("isinf(exp(800))    = %d\n", isinf(exp(800)));
}

Possible output:

isinf(NAN)         = 0
isinf(INFINITY)    = 1
isinf(0.0)         = 0
isinf(DBL_MIN/2.0) = 0
isinf(1.0)         = 0
isinf(exp(800))    = 1
[edit] References
[edit] See also

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4