A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://en.cppreference.com/w/cpp/algorithm/../../cpp/../c/symbol_index/../numeric/complex/I.html below:

IÂ - cppreference.com

#define I /* unspecified */

(since C99)

The I macro expands to either _Complex_I or _Imaginary_I. If the implementation does not support imaginary types, then the macro always expands to _Complex_I.

A program may undefine and perhaps then redefine the macro I.

[edit] Notes

The macro is not named i, which is the name of the imaginary unit in mathematics, because the name i was already used in many C programs, e.g. as a loop counter variable.

The macro I is often used to form complex numbers, with expressions such as x + y*I. If I is defined as _Complex_I, then such expression may create a value with imaginary component +0.0 even when y is -0.0, which is significant for complex number functions with branch cuts. The macro CMPLX provides a way to construct a complex number precisely.

GCC provides a non-portable extension that allows imaginary constants to be specified with the suffix i on integer literals: 1.0fi, 1.0i, and 1.0li are imaginary units in GNU C. A similar approach is part of standard C++ as of C++14 (1.0if, 1.0i, and 1.0il are the imaginary units in C++)

[edit] Example
#include <stdio.h>
#include <complex.h>
 
int main(void)
{
    printf("I = %.1f%+.1fi\n", creal(I), cimag(I));
 
    double complex z1 = I * I;     // imaginary unit squared
    printf("I * I = %.1f%+.1fi\n", creal(z1), cimag(z1));
 
    double complex z = 1.0 + 2.0*I; // usual way to form a complex number pre-C11
    printf("z = %.1f%+.1fi\n", creal(z), cimag(z));
}

Output:

I = 0.0+1.0i
I * I = -1.0+0.0i
z = 1.0+2.0i
[edit] References
[edit] See also

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4