Gate is a hook for conditional rendering, based on current value (or values) in props. An example of a problem that Gate can solve – you can put together all required data, when component was mounted.
This allows you to send props back to Store to create feedback loop.
Gate can be used via useGate hook. Gate stores and events can be used in the application as regular units
Gate can have two states:
.state
Important
Do not modify state
value! It is derived store and should be in predictable state.
Store<Props>
: DerivedStore with current state of the given gate. The state comes from the second argument of useGate and from props when rendering gate as a component.
.open
Important
Do not manually call this event. It is an event that depends on a Gate state.
Event: Event which will be called during gate mounting
.close
Important
Do not manually call this event. It is an event that depends on a Gate state.
Event: Event which will be called during a gate unmounting.
.status
Important
Do not modify status
value! It is derived store and should be in predictable state.
Store<boolean>
: Boolean DerivedStore, which show if given gate is mounted.
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