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Showing content from https://doi.org/10.1007/978-3-540-77974-2 below:

Computational Geometry: Algorithms and Applications

Overview
Authors:
  1. Mark Berg
    1. Department of Mathematics and Computer Science, TU Eindhoven, Eindhoven, The Netherlands

  2. Otfried Cheong
    1. Department of Computer Science, KAIST, Daejeon, Korea

  3. Marc Kreveld
    1. Department of Information and Computing Sciences, Utrecht University, Utrecht, The Netherlands

  4. Mark Overmars
    1. Department of Information and Computing Sciences, Utrecht University, Utrecht, The Netherlands

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Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ?eld as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains—computer graphics, geographic information systems (GIS), robotics, and others—in which geometric algorithms play a fundamental role. For many geometric problems the early algorithmic solutions were either slow or dif?cult to understand and implement. In recent years a number of new algorithmic techniques have been developed that improved and simpli?ed many of the previous approaches. In this textbook we have tried to make these modern algorithmic solutions accessible to a large audience. The book has been written as a textbook for a course in computational geometry,but it can also be used for self-study.

Similar content being viewed by others Keywords Table of contents (16 chapters)
  1. Back Matter

    Pages 357-386

Reviews

"An excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction." from the ACM Reviews by William Fahle, University of Texas at Dallas, USA

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