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Showing content from https://docs.unity3d.com/ScriptReference/iOS.Xcode.PlistElement.html below:

Unity - Scripting API: PlistElement

PlistElement

class in UnityEditor.iOS.Xcode

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Description

Represents a plist element.

using UnityEditor;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class PlistElementAsArrayExample { [PostProcessBuild] public static void AsArrayExample(BuildTarget buildTarget, string pathToBuiltProject) { if (buildTarget == BuildTarget.iOS) { // Read the contents of the Info.plist file that was generated during the build string plistPath = pathToBuiltProject + "/Info.plist"; PlistDocument plist = new PlistDocument(); plist.ReadFromFile(plistPath); // Get root plist element PlistElementDict rootDict = plist.root;

// Retrieve the supported orientations entry (which is called "UISupportedInterfaceOrientations" in the plist) var orientations = rootDict["UISupportedInterfaceOrientations"];

// Use the AsArray helper method to convert the element to an array PlistElementArray orientationsArray = orientations.AsArray(); // Add Portrait and PortraitUpsideDown as additional supported orientations orientationsArray.AddString("UIInterfaceOrientationPortrait"); orientationsArray.AddString("UIInterfaceOrientationPortraitUpsideDown");

// Write the changes to the Info.plist file plist.WriteToFile(plistPath); } } }

Properties Property Description this[string] Convenience method to access properties of a dictionary element. Public Methods Method Description AsArray Convenience function to convert to array element. AsBoolean Convenience function to convert to bool. AsDate Convenience function to convert to date. AsDict Convenience function to convert to dictionary element. AsInteger Convenience function to convert to integer. AsReal Convenience function to convert to float. AsString Convenience function to convert to string.

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