A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/ScriptReference/iOS.Xcode.PBXProject.RemoveBuildConfig.html below:

Unity - Scripting API: iOS.Xcode.PBXProject.RemoveBuildConfig

PBXProject.RemoveBuildConfig Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Declarationpublic void RemoveBuildConfig(string name);

Parameters Parameter Description name The name of the build configuration. Description

Removes all build configurations with the given name from all targets in the project.

The number and names of the build configurations is a project-wide setting. Each target has the same number of build configurations and the names of these build configurations is the same. The function does nothing if the build configuration with the specified name does not exist.

using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
using Unity.VisualScripting;

public class Sample_RemoveBuildConfig { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {

// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;

// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);

// Remove the configuration name from all targets // This can be any custom configuration as well as default Unity configurations such as "Debug", "Release", etc. pbxProject.RemoveBuildConfig("ConfigName"); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4