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Showing content from https://docs.unity3d.com/ScriptReference/iOS.Xcode.PBXProject.RemoveAssetTag.html below:

Unity - Scripting API: iOS.Xcode.PBXProject.RemoveAssetTag

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Declarationpublic void RemoveAssetTag(string tag);

Parameters Parameter Description tag The name of the asset tag. Description

Removes an asset tag.

Removes the given asset tag from the list of configured asset tags for all files on all targets, the list of asset tags configured for initial installation and the list of known asset tags in the Xcode project.

using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_RemoveAssetTag { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {

// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;

// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);

// Remove 'exampleTag' asset tag for all files on all targets in the Xcode project pbxProject.RemoveAssetTag("exampleTag"); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }


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