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Unity - Scripting API: iOS.Xcode.PBXProject.GetEntitlementFilePathForTarget

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Declarationpublic string GetEntitlementFilePathForTarget(string targetGuid);

Parameters Parameter Description targetGuid The GUID of the target, such as the one returned by TargetGuidByName. Returns

string The relative path to the entitlement file or null if it does not exist.

Description

Returns the relative path to the entitlement file for the specified build target.

using UnityEngine;
using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_GetEntitlementFilePathForTarget { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {

// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;

// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);

// Get the target GUID string targetGuid = pbxProject.GetUnityMainTargetGuid();

// Get the entitlements file path string entitlementPath = pbxProject.GetEntitlementFilePathForTarget(targetGuid);

// Log the Entitlement file path to console for debugging Debug.Log("Entitlement file path: " + entitlementPath); } }


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