struct in UnityEngine.UIElements
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Implemented in:UnityEngine.UIElementsModule
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Close Your name Your email Suggestion* DescriptionHierarchy is a struct allowing access to the hierarchy of visual elements
Properties Property Description childCount Number of child elements in this object's contentContainer parent The physical parent of this element in the hierarchy. this[int] Returns the element at the specified index in the hierarchy Public Methods Method Description Add Add an element to this element's contentContainer Children Returns the physical children of the element. Clear Remove all child elements from this element's contentContainer ElementAt Retrieves the child element at position Equals Compares instances of the Hierarchy struct for equality. IndexOf Retrieves the index of the specified VisualElement in the Hierarchy. Insert Insert an element into this element's contentContainer Remove Removes this child from the hierarchy. RemoveAt Removes a child, at the provided index, from the contentContainer of the current element. Sort Reorders child elements from this VisualElement contentContainer. Operators Operator Description operator != Compares instances of the Hierarchy struct for inequality. operator == Compares instances of the Hierarchy struct for equality.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
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