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Showing content from https://docs.unity3d.com/ScriptReference/UIElements.BaseTreeViewController.CollapseItem.html below:

Unity - Scripting API: UIElements.BaseTreeViewController.CollapseItem

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Declarationpublic void CollapseItem(int id, bool collapseAllChildren, bool refresh);

Parameters Parameter Description id The item ID. collapseAllChildren Whether the whole hierarchy under that item will be collapsed. refresh Whether to refresh items or not. Set to false when doing multiple operations on the tree, to only do one RefreshItems once all operations are done. Description

Collapses the item with the specified ID, hiding its children. Allows to collapse the whole hierarchy under that item.


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