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Showing content from https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.GetSceneByBuildIndex.html below:

Unity - Scripting API: SceneManagement.SceneManager.GetSceneByBuildIndex

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Parameters Parameter Description buildIndex Build index as shown in the Build Settings window. Returns

Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.

Description

Get a Scene struct from a build index.

This method will return a valid Scene if a Scene has been added to the build settings at the given build index AND the Scene is loaded. If it has not been loaded yet the SceneManager cannot return a valid Scene.
Additional resources: SceneManager.GetSceneAt, SceneUtility.GetBuildIndexBySceneName.


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