A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/ScriptReference/ParticleSystemVertexStream.ColorPackedAsTwoFloats.html below:

Unity - Scripting API: ParticleSystemVertexStream.ColorPackedAsTwoFloats

ParticleSystemVertexStream.ColorPackedAsTwoFloats Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Description

The color of each particle, packed in a special format to allow decoding on GPUs that do not support bit-packing operations.

To unpack the color, use the following code: `float4 color = float4(floor(colorPacked.x) / 255, frac(colorPacked.x) / 0.999, floor(colorPacked.y) / 255, frac(colorPacked.y) / 0.999);`.


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4