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Close Your name Your email Suggestion* Switch to Manual DescriptionScript interface for the InheritVelocityModule of a Particle System.
This module applies velocities to particles based on the velocity of the object that spawned them. For most Particle Systems, this is the GameObject velocity, but for sub-emitters, the velocity comes from the parent particle that the sub-emitter particle originated from.
Particle System modules do not need to be reassigned back to the system; they are interfaces and not independent objects.
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