struct in UnityEngine
/
Implemented in:UnityEngine.ParticleSystemModule
Suggest a change Success!Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close Submission failedFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close Your name Your email Suggestion* DescriptionInformation about a particle collision.
Properties Property Description colliderComponent The Collider or Collider2D for the GameObject struck by the particles. intersection Intersection point of the collision in world coordinates. normal Geometry normal at the intersection point of the collision. velocity Incident velocity at the intersection point of the collision.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4