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Close Your name Your email Suggestion* Declarationpublic static
EditorWindow GetWindowWithRect(Type
windowType,
Rect rect, bool
utility= false, string
title= null);
Parameters Parameter Description windowType The type of the window. Must derive from EditorWindow. rect The position on the screen where a newly created window will show. utility Set this to true, to create a floating utility window, false to create a normal window. title If GetWindow creates a new window, it will get this title. If this value is null, use the class name as title. DescriptionReturns the first EditorWindow of type t
which is currently on the screen.
If there is none, creates and shows new window at the position rect
and returns the instance of it.
using UnityEngine; using UnityEditor; // Create a dockable empty window at the top left corner of the screen // with 100px width and 150px height. public class EditorWindowTestRect : EditorWindow { [MenuItem("Examples/Display simple sized Window")] static void Initialize() { EditorWindowTestRect window = (EditorWindowTestRect)EditorWindow.GetWindowWithRect(typeof(EditorWindowTestRect), new Rect(0, 0, 100, 150)); } }Declaration
public static T
GetWindowWithRect(
Rect rect);
Declarationpublic static T
GetWindowWithRect(
Rect rect, bool
utility);
Declarationpublic static T
GetWindowWithRect(
Rect rect, bool
utility, string
title);
Declarationpublic static T
GetWindowWithRect(
Rect rect, bool
utility, string
title, bool
focus);
Parameters Parameter Description T The type of the window. Must derive from EditorWindow. rect The position on the screen where a newly created window will show. utility Set this to true, to create a floating utility window, false to create a normal window. title If GetWindow creates a new window, it will get this title. If this value is null, use the class name as title. focus Whether to give the window focus, if it already exists. (If GetWindow creates a new window, it will always get focus). ReturnsT An EditorWindow instance of type T
.
Returns the first EditorWindow of type t
which is currently on the screen.
If there is none, creates and shows new window at the position rect
and returns the instance of it.
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