A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/ScriptReference/EditorWindow.GetWindow.html below:

Unity - Scripting API: EditorWindow.GetWindow

EditorWindow.GetWindow Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Declaration

public static

EditorWindow GetWindow

(Type

windowType

, bool

utility

= false, string

title

= null, bool

focus

= true);

Parameters Parameter Description windowType The type of the window. Must derive from EditorWindow. utility Set this to true, to create a floating utility window, false to create a normal window. title If GetWindow creates a new window, it will get this title. If this value is null, use the class name as title. focus Whether to give the window focus, if it already exists. (If GetWindow creates a new window, it will always get focus). Returns

EditorWindow An EditorWindow instance of windowType.

Description

Returns the first EditorWindow of type windowType which is currently on the screen.

If there is none, creates and shows new window and returns the instance of it.


Simple Empty non-dockable window.

using UnityEngine;
using UnityEditor;

// Simple script that creates a new non-dockable window.
public class EditorWindowTest : EditorWindow
{
    [MenuItem("Examples/Display simple Window")]
    static void Initialize()
    {
        var window = (EditorWindowTest)EditorWindow.GetWindow(typeof(EditorWindowTest), true, "My Empty Window");
    }
}

Declarationpublic static T GetWindow();

Declarationpublic static T GetWindow(bool utility);

Declarationpublic static T GetWindow(bool utility, string title);

Declarationpublic static T GetWindow(string title);

Declarationpublic static T GetWindow(string title, bool focus);

Declarationpublic static T GetWindow(bool utility, string title, bool focus);

Parameters Parameter Description T The type of the window. Must derive from EditorWindow. utility Set this to true, to create a floating utility window, false to create a normal window. title If GetWindow creates a new window, it will get this title. If this value is null, use the class name as title. focus Whether to give the window focus, if it already exists. (If GetWindow creates a new window, it will always get focus). Returns

T An EditorWindow instance of type T.

Description

Returns the first EditorWindow of type T which is currently on the screen.

If there is none, creates and shows new window and returns the instance of it.

Declarationpublic static T GetWindow(params Type[] desiredDockNextTo);

Declarationpublic static T GetWindow(string title, params Type[] desiredDockNextTo);

Declarationpublic static T GetWindow(string title, bool focus, params Type[] desiredDockNextTo);

Parameters Parameter Description T The type of the window. Must derive from EditorWindow. title If GetWindow creates a new window, it will get this title. If this value is null, use the class name as title. desiredDockNextTo An array of EditorWindow types that the window will attempt to dock onto. focus Whether to give the window focus, if it already exists. (If GetWindow creates a new window, it will always get focus). Returns

T An EditorWindow instance of type T.

Description

Returns the first EditorWindow of type T which is currently on the screen.

If there is none, creates and shows new window and returns the instance of it. The created window will attempt to be docked next to the first founds specified window type.


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4