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Unity - Scripting API: EditorWindow.wantsLessLayoutEvents

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public bool wantsLessLayoutEvents;

Description

Specifies whether a layout pass is performed before all user events (for example, EventType.MouseDown or EventType.KeyDown), or is only performed before repaint events.

When set to true, a layout pass is only performed before repaint events. When set to false, a layout pass is performed before any user event.


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