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Unity - Scripting API: Build.IPreprocessBuildWithReport.OnPreprocessBuild

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Parameters Parameter Description report A report containing information about the build, such as its target platform and output path. Description

Implement this method to receive a callback before the build is started.

This callback is invoked during Player builds, but not during AssetBundle builds.

Additional resources: IPostprocessBuildWithReport, BuildPlayerProcessor, BuildPipeline.BuildPlayer

using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;

class MyCustomBuildProcessor : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } }


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