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Showing content from https://docs.unity3d.com/Packages/com.unity.ugui@1.0/api/UnityEngine.UI.IMeshModifier.html below:

Interface IMeshModifier

Interface which allows for the modification of verticies in a Graphic before they are passed to the CanvasRenderer. When a Graphic generates a list of vertices they are passed (in order) to any components on the GameObject that implement IMeshModifier. This component can modify the given Mesh.

Namespace: UnityEngine.UI Assembly: UnityEngine.UI.dll Syntax
public interface IMeshModifier
Methods ModifyMesh(Mesh) Declaration
[Obsolete("use IMeshModifier.ModifyMesh (VertexHelper verts) instead", false)]
void ModifyMesh(Mesh mesh)
Parameters Type Name Description Mesh mesh ModifyMesh(VertexHelper)

Call used to modify mesh. Place any custom mesh processing in this function.

Declaration
void ModifyMesh(VertexHelper verts)
Parameters

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