Interface which allows for the modification of verticies in a Graphic before they are passed to the CanvasRenderer. When a Graphic generates a list of vertices they are passed (in order) to any components on the GameObject that implement IMeshModifier. This component can modify the given Mesh.
Namespace: UnityEngine.UI Assembly: UnityEngine.UI.dll Syntaxpublic interface IMeshModifier
Methods ModifyMesh(Mesh) Declaration
[Obsolete("use IMeshModifier.ModifyMesh (VertexHelper verts) instead", false)]
void ModifyMesh(Mesh mesh)
Parameters Type Name Description Mesh mesh ModifyMesh(VertexHelper)
Call used to modify mesh. Place any custom mesh processing in this function.
Declarationvoid ModifyMesh(VertexHelper verts)
Parameters
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