Particle System Force Field component reference
Introduction to decals and projection
DecalsResources and techniques for projecting materials to act as decals that decorate the surface of other materials.
Topic Description Introduction to decals and projection Understand what decals are, how Unity uses projection to create them, and what you could use projection for. Decals in the Universal Render Pipeline Techniques for using a Decal Renderer Feature or a Decal Projector in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More infoHow you work with decals and projectors depends on the render pipeline you use.
Feature name Built-in Render Pipeline Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP) Decal and projectors YesUse the Projector component.
YesUse the Decal Renderer Feature.
YesUse the Decal Projector.
Particle System Force Field component reference
Introduction to decals and projection
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