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Showing content from https://docs.unity3d.com/Manual/use-built-in-shader-methods-birp.html below:

Manual: Shader methods in the Built-In Render Pipeline

Surface Shader input structure reference for the Built-In Render Pipeline

Import a file from the shader library in the Built-In Render Pipeline

Shader methods in the Built-In Render Pipeline

Resources for importing prebuilt shaderA program that runs on the GPU. More info
See in Glossary
files and using built-in shader functions in the Built-In Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
.

Additional resources

Surface Shader input structure reference for the Built-In Render Pipeline

Import a file from the shader library in the Built-In Render Pipeline


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