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Manual: Camera render types in URP

Introduction to cameras in URP

Introduction to camera render types in URP

Camera render types in URP

Resources and techniques about the Base and Overlay cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary
types in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(URP).

Additional resources

Introduction to cameras in URP

Introduction to camera render types in URP


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