Technical limitations
Web development
Web development and publishing processBuild and deploy a Web application in mobile and desktop environments.
Before you get started, check the browser compatibility and technical limitations for Web. Make sure youâre aware of any limitations for developing a project for this platform.
For a guided tutorial of the Web platform, refer to Getting started with Unity Web.
To build and deploy a Web application, complete the following tasks:
Add the Web moduleTo get started with Web, add the Web module to your project. Once you add the module, you can access the Web Player and Build settings.
Set up a testing environmentTo test your project, do either of the following:
If you run your own web server, Unity doesnât need to rebuild the project for every test. Refer to Server configuration code samples and Deploy a web application for information about running your own server.
Profile and optimizeBefore you publish, gather performance metrics and reduce the build size to make a project that runs smoothly with the best quality possible.
Use the Unity Profiler to get performance data and refer to Optimize your Web build and Optimize Web platform for mobile.
Host your buildYou need to host projects online to make them accessible to users. Use web hosting services such as Unity Play depending on your needs.
Additional resourcesTechnical limitations
Web development
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4