Sprite packer modes reference
Sprite Atlas V2Sprite Atlas V2, enabled by default in Unity 2022.2+, automatically migrates V1 assets (which become incompatible with V1), offers flexible texture source options for sprites in Edit and Play modes, and features an unchanged InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
See in Glossary with the imported SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary Atlas object now located at the bottom.
Sprite packer modes reference
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