A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/Manual/sprite/../scripting-backends.html below:

Unity - Manual: Scripting backends

Unity linker marking rules reference

Scripting backends

Unity has two scripting back ends: Mono and IL2CPPA Unity-developed scripting back-end which you can use as an alternative to Mono when building projects for some platforms. More info
See in Glossary
(Intermediate Language To C++), each of which uses a different compilation technique:

This section contains further information about these back ends:

Topic Description Mono overview Information about the Mono scripting back end. IL2CPP overview Information about the IL2CPP scripting back end. Scripting restrictions This section contains information on what scripting restrictions apply to each platform you want to build your application for, to support cross-platform code. Additional resources

Unity linker marking rules reference


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4