Unity linker marking rules reference
Scripting backendsUnity has two scripting back ends: Mono and IL2CPPA Unity-developed scripting back-end which you can use as an alternative to Mono when building projects for some platforms. More info
See in Glossary (Intermediate Language To C++), each of which uses a different compilation technique:
This section contains further information about these back ends:
Topic Description Mono overview Information about the Mono scripting back end. IL2CPP overview Information about the IL2CPP scripting back end. Scripting restrictions This section contains information on what scripting restrictions apply to each platform you want to build your application for, to support cross-platform code. Additional resourcesUnity linker marking rules reference
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