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Showing content from https://docs.unity3d.com/Manual/sprite/../PartSysColorBySpeedModule.html below:

Manual: Color by Speed module reference

Color over Lifetime module reference

Size over Lifetime module reference

Color by Speed module reference

The color of a particle can be set here to change according to its speed in distance units per second.

Properties

For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.

Property Function Color The color gradient of a particle defined over a speed range. Speed Range The low and high ends of the speed range to which the color gradient is mapped (speeds outside the range will map to the end points of the gradient). Additional resources

Color over Lifetime module reference

Size over Lifetime module reference


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