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Showing content from https://docs.unity3d.com/Manual/sprite/../../ScriptReference/WaitForSecondsRealtime.html below:

Unity - Scripting API: WaitForSecondsRealtime

WaitForSecondsRealtime

class in UnityEngine

/

Inherits from:CustomYieldInstruction

/

Implemented in:UnityEngine.CoreModule

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Description

Suspends the coroutine execution for the given amount of seconds using unscaled time.

See WaitForSeconds if you wish to wait using scaled time.
WaitForSecondsRealtime can only be used with a yield statement in coroutines.

See Also MonoBehaviour.StartCoroutine.

Properties Property Description waitTime The given amount of seconds that the yield instruction will wait for. Constructors Constructor Description WaitForSecondsRealtime Creates a yield instruction to wait for a given number of seconds using unscaled time. Inherited Members Properties Property Description keepWaiting Indicates if coroutine should be kept suspended.

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