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Close Your name Your email Suggestion* Parameters Parameter Description a The first three-dimensional point as a Vector3. b The second three-dimensional point as a Vector3. Returnsfloat The scalar distance between points a
and b
.
Calculates the distance between two three-dimensional points.
This method calculates the shortest distance between the two input points. Both points should be defined in the same coordinate space. Vector3.Distance(a,b)
returns the same result as (a-b).magnitude
. The resulting value is always >= 0.
using UnityEngine;public class Vector3DistanceExample : MonoBehaviour { // the first point is this transform's position public Transform other;
void Start() { if (other) { // the second point is the position of the MonoBehaviour's transform float dist = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); } } }
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