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Close Your name Your email Suggestion*public static float realtimeSinceStartup;
DescriptionThe real time in seconds since the game started (Read Only).
In most cases, use Time.realtimeSinceStartupAsDouble, which offers more precision, particularly over extended periods of real-world time. Refer to its documentation for information about both properties. Use Time.realtimeSinceStartup
with other single-precision properties that return float instead of double such as fixedTime
, fixedUnscaledTime
, time
, timeSinceLevelLoad
, and unscaledTime
.
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