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Close Your name Your email Suggestion* DescriptionApplication's actual rendering threading mode (Read Only).
Rendering threading mode is decided during the Unity application startup, according to the combination of Player Settings PlayerSettings.MTRendering, PlayerSettings.graphicsJobs and PlayerSettings.graphicsJobMode, as well as according to the target platform capabilities.
A comparison of different rendering threading modes can be found in tutorial page Multithreaded Rendering & Graphics Jobs .
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