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Unity - Scripting API: Resources.InstanceIDsToValidArray

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Declarationpublic static void InstanceIDsToValidArray(NativeArray<int> instanceIDs, NativeArray<bool> validArray);

Declarationpublic static void InstanceIDsToValidArray(ReadOnlySpan<int> instanceIDs, Span<bool> validArray);

Parameters Parameter Description instanceIDs IDs of Object instances. validArray Array of bools indicating whether a given instance ID corresponds to a valid Object. Description

Translates an array of instance IDs to an array of bools indicating whether a given instance ID from instanceIDs corresponds to a valid Object in memory. The Object could have been deleted or not loaded into memory yet.

instanceIDs and validArray must be of the same length. The value at each index in validArray corresponds with the instance ID at the same index in instanceIDs.


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