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Unity - Scripting API: RectInt.Contains

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Declaration

public bool

Contains

(

Vector2Int position

);

Parameters Parameter Description position Position to check. Returns

bool Whether the position is within the RectInt.

Description

Returns true if the given position is within the RectInt.

A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.


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