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Unity - Scripting API: IObjectPool<T0>

IObjectPool<T0>

interface in UnityEngine.Pool

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Description

Interface for ObjectPools.

Additional resources: ObjectPool<T0>, LinkedPool<T0>.

Properties Property Description CountInactive The total amount of items currently in the pool. Public Methods Method Description Clear Removes all pooled items. If the pool contains a destroy callback then it will be called for each item that is in the pool. Get Get an instance from the pool. If the pool is empty then a new instance will be created. Release Returns the instance back to the pool.

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