A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/Manual/sprite/../../ScriptReference/Networking.UnityWebRequest-ctor.html below:

Unity - Scripting API: Networking.UnityWebRequest.UnityWebRequest

UnityWebRequest Constructor Suggest a change Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close Your name Your email Suggestion*

Cancel

Declarationpublic UnityWebRequest();

Declarationpublic UnityWebRequest(string url);

Declarationpublic UnityWebRequest(Uri uri);

Declarationpublic UnityWebRequest(string url, string method);

Declarationpublic UnityWebRequest(Uri uri, string method);

Parameters Parameter Description url The target URL with which this UnityWebRequest will communicate. Also accessible via the url property. uri The target URI to which form data will be transmitted. method HTTP GET, POST, etc. methods. downloadHandler Replies from the server. uploadHandler Upload data to the server.

The raw constructor is useful for use cases which require detailed custom configuration of a UnityWebRequest. Most use cases will require the attachment of a DownloadHandler, an UploadHandler or both in order to function propertly.

Additional resources: Get, GetTexture, GetAudioClip, GetAssetBundle, Head, Post, Put, Delete.


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4