class in UnityEngine
/
Implemented in:UnityEngine.CoreModule
Implements interfaces:ILogger, ILogHandler
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Close Your name Your email Suggestion* DescriptionInitializes a new instance of the Logger.
Create a new instance or use default Debug.unityLogger. Additional resources: ILogger, ILogHandler.
using UnityEngine; using System.Collections; using System.IO; using System;Constructors Constructor Description Logger Create a custom Logger. Public Methods Method Description IsLogTypeAllowed Check logging is enabled based on the LogType. Log Logs message to the Unity Console using default logger. LogError A variant of Logger.Log that logs an error message. LogException A variant of Logger.Log that logs an exception message. LogFormat Logs a formatted message. LogWarning A variant of Logger.Log that logs an warning message.public class MyLogHandler : ILogHandler { public void LogFormat(LogType logType, UnityEngine.Object context, string format, params object[] args) { Debug.unityLogger.logHandler.LogFormat(logType, context, format, args); }
public void LogException(Exception exception, UnityEngine.Object context) { Debug.unityLogger.LogException(exception, context); } }
public class MyGameClass : MonoBehaviour { private static string kTAG = "MyGameTag"; private Logger myLogger;
void Start() { myLogger = new Logger(new MyLogHandler());
myLogger.Log(kTAG, "MyGameClass Start."); } }
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