class in UnityEngine
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Implemented in:UnityEngine.CoreModule
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Close Your name Your email Suggestion* DescriptionProvides access to HDR display settings and information.
Static Properties Property Description displays The list of currently connected displays with possible HDR availability. main The HDROutputSettings for the main display. Properties Property Description active Describes whether HDR output is currently active on the display. It is true if this is the case, and @@false@ otherwise. automaticHDRTonemapping Describes whether Unity performs HDR tonemapping automatically. available Describes whether HDR is currently available on your primary display and that you have HDR enabled in your Unity Project. It is true if this is the case, and false otherwise. displayColorGamut The ColorGamut used to output to the active HDR display. format The RenderTextureFormat of the display buffer for the active HDR display. graphicsFormat The GraphicsFormat of the display buffer for the active HDR display. HDRModeChangeRequested Describes whether the user has requested to change the HDR Output Mode. It is true if this is the case, and false otherwise. maxFullFrameToneMapLuminance Maximum input luminance at which gradation is preserved even when the entire screen is bright. maxToneMapLuminance Maximum input luminance at which gradation is preserved when 10% of the screen is bright. minToneMapLuminance Minimum input luminance at which gradation is identifiable. paperWhiteNits The base luminance of a white paper surface in nits or candela per square meter (cd/m2). Public Methods Method Description RequestHDRModeChange Use this function to request a change in the HDR Output Mode and in the value of HDROutputSettings.active.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
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