class in UnityEngine
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Implemented in:UnityEngine.CoreModule
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Close Your name Your email Suggestion* DescriptionGizmos are used to give visual debugging or setup aids in the Scene view.
All gizmo drawing has to be done in either MonoBehaviour.OnDrawGizmos or MonoBehaviour.OnDrawGizmosSelected functions of the script. MonoBehaviour.OnDrawGizmos is called when the Scene view or Game view is repainted. All gizmos that render in MonoBehaviour.OnDrawGizmos are pickable. MonoBehaviour.OnDrawGizmosSelected is called only if the object the script is attached to is selected.
Additional resources: GizmoUtility.
Most of the provided Gizmo drawing methods accept additional transform parameters, like position and rotation. These transforms are applied on top of the currently set Gizmos.matrix.
Static Properties Property Description color Sets the Color of the gizmos that are drawn next. exposure Set a texture that contains the exposure correction for LightProbe gizmos. The value is sampled from the red channel in the middle of the texture. matrix Sets the Matrix4x4 that the Unity Editor uses to draw Gizmos. probeSize Set a scale for Light Probe gizmos. This scale will be used to render the spherical harmonic preview spheres. Static Methods Method Description CalculateLOD Determines the appropriate level of detail for a gizmo in the Scene view at a specified position with a specified radius. DrawCube Draws a solid box at center with size in the Scene view for visualization and debugging purposes. DrawFrustum Draws a camera frustum using the currently set Gizmos.matrix for its location and rotation. DrawGUITexture Draw a texture in the Scene. DrawIcon Draw an icon at a position in the Scene view. DrawLine Draws a line between two points in the Scene view. DrawLineList Draws multiple lines between pairs of points. DrawLineStrip Draws a line between each point in the supplied span. DrawMesh Draws a mesh gizmo at the specified transform. DrawRay Draws a ray starting at a specified position from and extending in a given direction in the Scene view. DrawSphere Draws a solid color sphere with center and radius in the Scene view. DrawWireCube Draws a wireframe box at center with size in the Scene view for visualization and debugging purposes. DrawWireMesh Draws a wireframe of a mesh at the specified transform. DrawWireSphere Draws a wireframe sphere with center and radius in the Scene view.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
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