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Unity - Scripting API: GUILayout.Button

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Declaration

public static bool

Button

(

Texture image

, params GUILayoutOption[]

options

);

Declarationpublic static bool Button(string text, params GUILayoutOption[] options);

Declaration

public static bool

Button

(

GUIContent content

, params GUILayoutOption[]

options

);

Declaration

public static bool

Button

(

Texture image

,

GUIStyle style

, params GUILayoutOption[]

options

);

Declaration

public static bool

Button

(string

text

,

GUIStyle style

, params GUILayoutOption[]

options

);

Declaration

public static bool

Button

(

GUIContent content

,

GUIStyle style

, params GUILayoutOption[]

options

);

Returns

bool true when the users clicks the button.

Description

Make a single press button.

Create a Button that can be pressed and released as a normal button. When this Button is released the Button returns the expected true value. If the mouse is moved off the button it is not clicked.


Buttons in the Game View.


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