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Close Your name Your email Suggestion* Declarationpublic static string
TextField(
Rect position, string
text);
Declarationpublic static string
TextField(
Rect position, string
text, int
maxLength);
Declarationpublic static string
TextField(
Rect position, string
text,
GUIStyle style);
Declarationpublic static string
TextField(
Rect position, string
text, int
maxLength,
GUIStyle style);
Parameters Parameter Description position Rectangle on the screen to use for the text field. text Text to edit. The return value of this function should be assigned back to the string as shown in the example. maxLength The maximum length of the string. If left out, the user can type for ever and ever. style The style to use. If left out, thetextField
style from the current GUISkin is used. Returns
string The edited string.
DescriptionMake a single-line text field where the user can edit a string.
using UnityEngine; using System.Collections;public class ExampleClass : MonoBehaviour { public string stringToEdit = "Hello World";
void OnGUI() { // Make a text field that modifies stringToEdit. stringToEdit = GUI.TextField(new Rect(10, 10, 200, 20), stringToEdit, 25); } }
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