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HorizontalSlider(
Rect position, float
value, float
leftValue, float
rightValue);
Declarationpublic static float
HorizontalSlider(
Rect position, float
value, float
leftValue, float
rightValue,
GUIStyle slider,
GUIStyle thumb);
Parameters Parameter Description position Rectangle on the screen to use for the slider. value The value the slider shows. This determines the position of the draggable thumb. leftValue The value at the left end of the slider. rightValue The value at the right end of the slider. slider The GUIStyle to use for displaying the dragging area. If left out, thehorizontalSlider
style from the current GUISkin is used. thumb The GUIStyle to use for displaying draggable thumb. If left out, the horizontalSliderThumb
style from the current GUISkin is used. Returns
float The value that has been set by the user.
DescriptionA horizontal slider the user can drag to change a value between a min and a max.
// Draws a horizontal slider control that goes from 0 to 10.using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public float hSliderValue = 0.0F;
void OnGUI() { hSliderValue = GUI.HorizontalSlider(new Rect(25, 25, 100, 30), hSliderValue, 0.0F, 10.0F); } }
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