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Unity - Scripting API: Display.SetRenderingResolution

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Declarationpublic void SetRenderingResolution(int w, int h);

Parameters Parameter Description w The rendering width in pixels. h The rendering height in pixels. Description

Sets rendering resolution for the display.

This method is only supported on Android and iOS platforms. On Windows platforms, you can use Display.Activate or Display.SetParams instead.

You can set the rendering resolution as different to the native display resolution. Refer to systemWidth and systemHeight.


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